After defeating Sephandraga the heroes regroup, rescuing almost a score of Greenwater’s citizens from the cage, among them Johnaby Wran mayor of Greenwater. Most of the remaining survivors are women children, and the elderly all injured and tired from their ordeal and the hard march from Greenwater. Johnaby informs the party That the other groups were taken through the portal by Duergar, who exchanged words and coin with the dragon, in a language he didn’t understand.
Deciding that rest was the best course of action Wren attempted to “lock” the portal down so that everyone could sleep. Wren, Talon, Morte, and Vestri however awakened in a strange location the a stone maze deep underground, with the roots of ancient trees penetrating through the ceiling and walls, and a long double ended key in their possession.
Exploration lead our heroes to a large room and a Gnome named Billibup, informs you that he had guided you through the Maze, (which the characters had seemed adamant about), in regards to finding the prison of the Satyr Kellkari. Upon entering that room Billibup had apparently claimed his payment 6 hours of memories from each of you… give or take a day.
Our heroes navigate the maze learning that the maze was once a fortress designed by Kellkari to focus powerful divination magics at the expense of the natural environment, and for his crimes the ancient trees had imprisoned him here. That also learned their purpose for being here, Wren’s Mysterious Fey Patron wanted them to collect a “future” which Kellkari had apparently won dishonestly from the Fey Lord in a game of chance.
The party manages to escape the maze passing through its challenges, while following fades chalk marks and harnessing divination magic to remember the turns. But as they exited the strange double ended key made a magical pop and the Satyr Kellkari came bounding out after the party now free of his prison. Tackled to the ground Kellkari was more then happy to part with the future for his freedom, his life. The group stared into the crystal ball containing the future seeing themselves older and more battleworn running through dark caverns, a multitude of people running behind them, until water crashed around them and the globe filled with water. Upon seeing that the Heroes collapsed with sleep only to find themselves back in the keep at Greenwater.